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- <?php
- /**
- * @link http://www.yiiframework.com/
- * @copyright Copyright (c) 2008 Yii Software LLC
- * @license http://www.yiiframework.com/license/
- */
-
- namespace yii\base;
-
- use Yii;
-
- /**
- * Component is the base class that implements the *property*, *event* and *behavior* features.
- *
- * Component provides the *event* and *behavior* features, in addition to the *property* feature which is implemented in
- * its parent class [[Object]].
- *
- * Event is a way to "inject" custom code into existing code at certain places. For example, a comment object can trigger
- * an "add" event when the user adds a comment. We can write custom code and attach it to this event so that when the event
- * is triggered (i.e. comment will be added), our custom code will be executed.
- *
- * An event is identified by a name that should be unique within the class it is defined at. Event names are *case-sensitive*.
- *
- * One or multiple PHP callbacks, called *event handlers*, can be attached to an event. You can call [[trigger()]] to
- * raise an event. When an event is raised, the event handlers will be invoked automatically in the order they were
- * attached.
- *
- * To attach an event handler to an event, call [[on()]]:
- *
- * ~~~
- * $post->on('update', function ($event) {
- * // send email notification
- * });
- * ~~~
- *
- * In the above, an anonymous function is attached to the "update" event of the post. You may attach
- * the following types of event handlers:
- *
- * - anonymous function: `function ($event) { ... }`
- * - object method: `[$object, 'handleAdd']`
- * - static class method: `['Page', 'handleAdd']`
- * - global function: `'handleAdd'`
- *
- * The signature of an event handler should be like the following:
- *
- * ~~~
- * function foo($event)
- * ~~~
- *
- * where `$event` is an [[Event]] object which includes parameters associated with the event.
- *
- * You can also attach a handler to an event when configuring a component with a configuration array.
- * The syntax is like the following:
- *
- * ~~~
- * [
- * 'on add' => function ($event) { ... }
- * ]
- * ~~~
- *
- * where `on add` stands for attaching an event to the `add` event.
- *
- * Sometimes, you may want to associate extra data with an event handler when you attach it to an event
- * and then access it when the handler is invoked. You may do so by
- *
- * ~~~
- * $post->on('update', function ($event) {
- * // the data can be accessed via $event->data
- * }, $data);
- * ~~~
- *
- * A behavior is an instance of [[Behavior]] or its child class. A component can be attached with one or multiple
- * behaviors. When a behavior is attached to a component, its public properties and methods can be accessed via the
- * component directly, as if the component owns those properties and methods.
- *
- * To attach a behavior to a component, declare it in [[behaviors()]], or explicitly call [[attachBehavior]]. Behaviors
- * declared in [[behaviors()]] are automatically attached to the corresponding component.
- *
- * One can also attach a behavior to a component when configuring it with a configuration array. The syntax is like the
- * following:
- *
- * ~~~
- * [
- * 'as tree' => [
- * 'class' => 'Tree',
- * ],
- * ]
- * ~~~
- *
- * where `as tree` stands for attaching a behavior named `tree`, and the array will be passed to [[\Yii::createObject()]]
- * to create the behavior object.
- *
- * @property Behavior[] $behaviors List of behaviors attached to this component. This property is read-only.
- *
- * @author Qiang Xue <qiang.xue@gmail.com>
- * @since 2.0
- */
- class Component extends Object
- {
- /**
- * @var array the attached event handlers (event name => handlers)
- */
- private $_events = [];
- /**
- * @var Behavior[]|null the attached behaviors (behavior name => behavior). This is `null` when not initialized.
- */
- private $_behaviors;
-
-
- /**
- * Returns the value of a component property.
- * This method will check in the following order and act accordingly:
- *
- * - a property defined by a getter: return the getter result
- * - a property of a behavior: return the behavior property value
- *
- * Do not call this method directly as it is a PHP magic method that
- * will be implicitly called when executing `$value = $component->property;`.
- * @param string $name the property name
- * @return mixed the property value or the value of a behavior's property
- * @throws UnknownPropertyException if the property is not defined
- * @throws InvalidCallException if the property is write-only.
- * @see __set()
- */
- public function __get($name)
- {
- $getter = 'get' . $name;
- if (method_exists($this, $getter)) {
- // read property, e.g. getName()
- return $this->$getter();
- } else {
- // behavior property
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canGetProperty($name)) {
- return $behavior->$name;
- }
- }
- }
- if (method_exists($this, 'set' . $name)) {
- throw new InvalidCallException('Getting write-only property: ' . get_class($this) . '::' . $name);
- } else {
- throw new UnknownPropertyException('Getting unknown property: ' . get_class($this) . '::' . $name);
- }
- }
-
- /**
- * Sets the value of a component property.
- * This method will check in the following order and act accordingly:
- *
- * - a property defined by a setter: set the property value
- * - an event in the format of "on xyz": attach the handler to the event "xyz"
- * - a behavior in the format of "as xyz": attach the behavior named as "xyz"
- * - a property of a behavior: set the behavior property value
- *
- * Do not call this method directly as it is a PHP magic method that
- * will be implicitly called when executing `$component->property = $value;`.
- * @param string $name the property name or the event name
- * @param mixed $value the property value
- * @throws UnknownPropertyException if the property is not defined
- * @throws InvalidCallException if the property is read-only.
- * @see __get()
- */
- public function __set($name, $value)
- {
- $setter = 'set' . $name;
- if (method_exists($this, $setter)) {
- // set property
- $this->$setter($value);
-
- return;
- } elseif (strncmp($name, 'on ', 3) === 0) {
- // on event: attach event handler
- $this->on(trim(substr($name, 3)), $value);
-
- return;
- } elseif (strncmp($name, 'as ', 3) === 0) {
- // as behavior: attach behavior
- $name = trim(substr($name, 3));
- $this->attachBehavior($name, $value instanceof Behavior ? $value : Yii::createObject($value));
-
- return;
- } else {
- // behavior property
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canSetProperty($name)) {
- $behavior->$name = $value;
-
- return;
- }
- }
- }
- if (method_exists($this, 'get' . $name)) {
- throw new InvalidCallException('Setting read-only property: ' . get_class($this) . '::' . $name);
- } else {
- throw new UnknownPropertyException('Setting unknown property: ' . get_class($this) . '::' . $name);
- }
- }
-
- /**
- * Checks if a property value is null.
- * This method will check in the following order and act accordingly:
- *
- * - a property defined by a setter: return whether the property value is null
- * - a property of a behavior: return whether the property value is null
- *
- * Do not call this method directly as it is a PHP magic method that
- * will be implicitly called when executing `isset($component->property)`.
- * @param string $name the property name or the event name
- * @return boolean whether the named property is null
- */
- public function __isset($name)
- {
- $getter = 'get' . $name;
- if (method_exists($this, $getter)) {
- return $this->$getter() !== null;
- } else {
- // behavior property
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canGetProperty($name)) {
- return $behavior->$name !== null;
- }
- }
- }
- return false;
- }
-
- /**
- * Sets a component property to be null.
- * This method will check in the following order and act accordingly:
- *
- * - a property defined by a setter: set the property value to be null
- * - a property of a behavior: set the property value to be null
- *
- * Do not call this method directly as it is a PHP magic method that
- * will be implicitly called when executing `unset($component->property)`.
- * @param string $name the property name
- * @throws InvalidCallException if the property is read only.
- */
- public function __unset($name)
- {
- $setter = 'set' . $name;
- if (method_exists($this, $setter)) {
- $this->$setter(null);
- return;
- } else {
- // behavior property
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canSetProperty($name)) {
- $behavior->$name = null;
- return;
- }
- }
- }
- throw new InvalidCallException('Unsetting an unknown or read-only property: ' . get_class($this) . '::' . $name);
- }
-
- /**
- * Calls the named method which is not a class method.
- *
- * This method will check if any attached behavior has
- * the named method and will execute it if available.
- *
- * Do not call this method directly as it is a PHP magic method that
- * will be implicitly called when an unknown method is being invoked.
- * @param string $name the method name
- * @param array $params method parameters
- * @return mixed the method return value
- * @throws UnknownMethodException when calling unknown method
- */
- public function __call($name, $params)
- {
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $object) {
- if ($object->hasMethod($name)) {
- return call_user_func_array([$object, $name], $params);
- }
- }
- throw new UnknownMethodException('Calling unknown method: ' . get_class($this) . "::$name()");
- }
-
- /**
- * This method is called after the object is created by cloning an existing one.
- * It removes all behaviors because they are attached to the old object.
- */
- public function __clone()
- {
- $this->_events = [];
- $this->_behaviors = null;
- }
-
- /**
- * Returns a value indicating whether a property is defined for this component.
- * A property is defined if:
- *
- * - the class has a getter or setter method associated with the specified name
- * (in this case, property name is case-insensitive);
- * - the class has a member variable with the specified name (when `$checkVars` is true);
- * - an attached behavior has a property of the given name (when `$checkBehaviors` is true).
- *
- * @param string $name the property name
- * @param boolean $checkVars whether to treat member variables as properties
- * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
- * @return boolean whether the property is defined
- * @see canGetProperty()
- * @see canSetProperty()
- */
- public function hasProperty($name, $checkVars = true, $checkBehaviors = true)
- {
- return $this->canGetProperty($name, $checkVars, $checkBehaviors) || $this->canSetProperty($name, false, $checkBehaviors);
- }
-
- /**
- * Returns a value indicating whether a property can be read.
- * A property can be read if:
- *
- * - the class has a getter method associated with the specified name
- * (in this case, property name is case-insensitive);
- * - the class has a member variable with the specified name (when `$checkVars` is true);
- * - an attached behavior has a readable property of the given name (when `$checkBehaviors` is true).
- *
- * @param string $name the property name
- * @param boolean $checkVars whether to treat member variables as properties
- * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
- * @return boolean whether the property can be read
- * @see canSetProperty()
- */
- public function canGetProperty($name, $checkVars = true, $checkBehaviors = true)
- {
- if (method_exists($this, 'get' . $name) || $checkVars && property_exists($this, $name)) {
- return true;
- } elseif ($checkBehaviors) {
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canGetProperty($name, $checkVars)) {
- return true;
- }
- }
- }
- return false;
- }
-
- /**
- * Returns a value indicating whether a property can be set.
- * A property can be written if:
- *
- * - the class has a setter method associated with the specified name
- * (in this case, property name is case-insensitive);
- * - the class has a member variable with the specified name (when `$checkVars` is true);
- * - an attached behavior has a writable property of the given name (when `$checkBehaviors` is true).
- *
- * @param string $name the property name
- * @param boolean $checkVars whether to treat member variables as properties
- * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
- * @return boolean whether the property can be written
- * @see canGetProperty()
- */
- public function canSetProperty($name, $checkVars = true, $checkBehaviors = true)
- {
- if (method_exists($this, 'set' . $name) || $checkVars && property_exists($this, $name)) {
- return true;
- } elseif ($checkBehaviors) {
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->canSetProperty($name, $checkVars)) {
- return true;
- }
- }
- }
- return false;
- }
-
- /**
- * Returns a value indicating whether a method is defined.
- * A method is defined if:
- *
- * - the class has a method with the specified name
- * - an attached behavior has a method with the given name (when `$checkBehaviors` is true).
- *
- * @param string $name the property name
- * @param boolean $checkBehaviors whether to treat behaviors' methods as methods of this component
- * @return boolean whether the property is defined
- */
- public function hasMethod($name, $checkBehaviors = true)
- {
- if (method_exists($this, $name)) {
- return true;
- } elseif ($checkBehaviors) {
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $behavior) {
- if ($behavior->hasMethod($name)) {
- return true;
- }
- }
- }
- return false;
- }
-
- /**
- * Returns a list of behaviors that this component should behave as.
- *
- * Child classes may override this method to specify the behaviors they want to behave as.
- *
- * The return value of this method should be an array of behavior objects or configurations
- * indexed by behavior names. A behavior configuration can be either a string specifying
- * the behavior class or an array of the following structure:
- *
- * ~~~
- * 'behaviorName' => [
- * 'class' => 'BehaviorClass',
- * 'property1' => 'value1',
- * 'property2' => 'value2',
- * ]
- * ~~~
- *
- * Note that a behavior class must extend from [[Behavior]]. Behavior names can be strings
- * or integers. If the former, they uniquely identify the behaviors. If the latter, the corresponding
- * behaviors are anonymous and their properties and methods will NOT be made available via the component
- * (however, the behaviors can still respond to the component's events).
- *
- * Behaviors declared in this method will be attached to the component automatically (on demand).
- *
- * @return array the behavior configurations.
- */
- public function behaviors()
- {
- return [];
- }
-
- /**
- * Returns a value indicating whether there is any handler attached to the named event.
- * @param string $name the event name
- * @return boolean whether there is any handler attached to the event.
- */
- public function hasEventHandlers($name)
- {
- $this->ensureBehaviors();
- return !empty($this->_events[$name]) || Event::hasHandlers($this, $name);
- }
-
- /**
- * Attaches an event handler to an event.
- *
- * The event handler must be a valid PHP callback. The followings are
- * some examples:
- *
- * ~~~
- * function ($event) { ... } // anonymous function
- * [$object, 'handleClick'] // $object->handleClick()
- * ['Page', 'handleClick'] // Page::handleClick()
- * 'handleClick' // global function handleClick()
- * ~~~
- *
- * The event handler must be defined with the following signature,
- *
- * ~~~
- * function ($event)
- * ~~~
- *
- * where `$event` is an [[Event]] object which includes parameters associated with the event.
- *
- * @param string $name the event name
- * @param callable $handler the event handler
- * @param mixed $data the data to be passed to the event handler when the event is triggered.
- * When the event handler is invoked, this data can be accessed via [[Event::data]].
- * @param boolean $append whether to append new event handler to the end of the existing
- * handler list. If false, the new handler will be inserted at the beginning of the existing
- * handler list.
- * @see off()
- */
- public function on($name, $handler, $data = null, $append = true)
- {
- $this->ensureBehaviors();
- if ($append || empty($this->_events[$name])) {
- $this->_events[$name][] = [$handler, $data];
- } else {
- array_unshift($this->_events[$name], [$handler, $data]);
- }
- }
-
- /**
- * Detaches an existing event handler from this component.
- * This method is the opposite of [[on()]].
- * @param string $name event name
- * @param callable $handler the event handler to be removed.
- * If it is null, all handlers attached to the named event will be removed.
- * @return boolean if a handler is found and detached
- * @see on()
- */
- public function off($name, $handler = null)
- {
- $this->ensureBehaviors();
- if (empty($this->_events[$name])) {
- return false;
- }
- if ($handler === null) {
- unset($this->_events[$name]);
- return true;
- } else {
- $removed = false;
- foreach ($this->_events[$name] as $i => $event) {
- if ($event[0] === $handler) {
- unset($this->_events[$name][$i]);
- $removed = true;
- }
- }
- if ($removed) {
- $this->_events[$name] = array_values($this->_events[$name]);
- }
- return $removed;
- }
- }
-
- /**
- * Triggers an event.
- * This method represents the happening of an event. It invokes
- * all attached handlers for the event including class-level handlers.
- * @param string $name the event name
- * @param Event $event the event parameter. If not set, a default [[Event]] object will be created.
- */
- public function trigger($name, Event $event = null)
- {
- $this->ensureBehaviors();
- if (!empty($this->_events[$name])) {
- if ($event === null) {
- $event = new Event;
- }
- if ($event->sender === null) {
- $event->sender = $this;
- }
- $event->handled = false;
- $event->name = $name;
- foreach ($this->_events[$name] as $handler) {
- $event->data = $handler[1];
- call_user_func($handler[0], $event);
- // stop further handling if the event is handled
- if ($event->handled) {
- return;
- }
- }
- }
- // invoke class-level attached handlers
- Event::trigger($this, $name, $event);
- }
-
- /**
- * Returns the named behavior object.
- * @param string $name the behavior name
- * @return Behavior the behavior object, or null if the behavior does not exist
- */
- public function getBehavior($name)
- {
- $this->ensureBehaviors();
- return isset($this->_behaviors[$name]) ? $this->_behaviors[$name] : null;
- }
-
- /**
- * Returns all behaviors attached to this component.
- * @return Behavior[] list of behaviors attached to this component
- */
- public function getBehaviors()
- {
- $this->ensureBehaviors();
- return $this->_behaviors;
- }
-
- /**
- * Attaches a behavior to this component.
- * This method will create the behavior object based on the given
- * configuration. After that, the behavior object will be attached to
- * this component by calling the [[Behavior::attach()]] method.
- * @param string $name the name of the behavior.
- * @param string|array|Behavior $behavior the behavior configuration. This can be one of the following:
- *
- * - a [[Behavior]] object
- * - a string specifying the behavior class
- * - an object configuration array that will be passed to [[Yii::createObject()]] to create the behavior object.
- *
- * @return Behavior the behavior object
- * @see detachBehavior()
- */
- public function attachBehavior($name, $behavior)
- {
- $this->ensureBehaviors();
- return $this->attachBehaviorInternal($name, $behavior);
- }
-
- /**
- * Attaches a list of behaviors to the component.
- * Each behavior is indexed by its name and should be a [[Behavior]] object,
- * a string specifying the behavior class, or an configuration array for creating the behavior.
- * @param array $behaviors list of behaviors to be attached to the component
- * @see attachBehavior()
- */
- public function attachBehaviors($behaviors)
- {
- $this->ensureBehaviors();
- foreach ($behaviors as $name => $behavior) {
- $this->attachBehaviorInternal($name, $behavior);
- }
- }
-
- /**
- * Detaches a behavior from the component.
- * The behavior's [[Behavior::detach()]] method will be invoked.
- * @param string $name the behavior's name.
- * @return Behavior the detached behavior. Null if the behavior does not exist.
- */
- public function detachBehavior($name)
- {
- $this->ensureBehaviors();
- if (isset($this->_behaviors[$name])) {
- $behavior = $this->_behaviors[$name];
- unset($this->_behaviors[$name]);
- $behavior->detach();
- return $behavior;
- } else {
- return null;
- }
- }
-
- /**
- * Detaches all behaviors from the component.
- */
- public function detachBehaviors()
- {
- $this->ensureBehaviors();
- foreach ($this->_behaviors as $name => $behavior) {
- $this->detachBehavior($name);
- }
- }
-
- /**
- * Makes sure that the behaviors declared in [[behaviors()]] are attached to this component.
- */
- public function ensureBehaviors()
- {
- if ($this->_behaviors === null) {
- $this->_behaviors = [];
- foreach ($this->behaviors() as $name => $behavior) {
- $this->attachBehaviorInternal($name, $behavior);
- }
- }
- }
-
- /**
- * Attaches a behavior to this component.
- * @param string|integer $name the name of the behavior. If this is an integer, it means the behavior
- * is an anonymous one. Otherwise, the behavior is a named one and any existing behavior with the same name
- * will be detached first.
- * @param string|array|Behavior $behavior the behavior to be attached
- * @return Behavior the attached behavior.
- */
- private function attachBehaviorInternal($name, $behavior)
- {
- if (!($behavior instanceof Behavior)) {
- $behavior = Yii::createObject($behavior);
- }
- if (is_int($name)) {
- $behavior->attach($this);
- $this->_behaviors[] = $behavior;
- } else {
- if (isset($this->_behaviors[$name])) {
- $this->_behaviors[$name]->detach();
- }
- $behavior->attach($this);
- $this->_behaviors[$name] = $behavior;
- }
- return $behavior;
- }
- }
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